Quantcast
Channel: Answers by "KevinCodes4Food"
Viewing all articles
Browse latest Browse all 30

Answer by KevinCodes4Food

$
0
0
Try creating a public ParticleSystem variable in a script, then in the Unity editor select the GameObject with the ParticleSystem you wish to control. Then you can edit the ParticleSystem variable's properties: public ParticleSystem particleSystem; void Start() { particleSystem.startLifetime = 3; particleSystem.startSize = 2; ... particleSystem.Play(); }

Viewing all articles
Browse latest Browse all 30

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>